Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dakkon Blackblade

2WUUB · Legendary Creature — Human Warrior

Dakkon Blackblade's power and toughness are each equal to the number of lands you control. */*

Similar cards

Color identity:
NameManaTypeText
Volcanic Upheaval 3RInstant Destroy target land.
Where 3BInstant Destroy target land.
Winter's Grasp 1GGSorcery Destroy target land.
Onward 2RInstant Target creature gets +X/+0 until end of turn, where X is its power.
Rush of Blood 2RInstant Target creature gets +X/+0 until end of turn, where X is its power.
Giltgrove Stalker 1GCreature — Merfolk Warrior Giltgrove Stalker can't be blocked by creatures with power 2 or less. 2/1
Urza's Workshop Land — Urza's {T}: Add {C}. Metalcraft — {T}: Add {C} for each Urza's land you control. Activate only if you control three or more artifacts.
Unstoppable Ash 3GCreature — Treefolk Warrior Trample Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. 5/5
Song of the Dryads 2GEnchantment — Aura Enchant permanent Enchanted permanent is a colorless Forest land.
The War Games 2WWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Each player creates three tapped 1/1 white Warrior creature tokens. The tokens are goaded for as long as The War Games remains on the battlefield. II, III — Put a +1/+1 counter on each Warrior creature. IV — You may exile a nontoken creature you control. When you do, exile all Warriors.
Page 225