M:tG card similarity search
3W · Legendary Creature — Human Warrior
Vigilance Daghatar the Adamant enters the battlefield with four +1/+1 counters on it. {1}{B/G}{B/G}: Move a +1/+1 counter from target creature onto a second target creature. 0/0
Name | Mana | Type | Text |
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Arcee, Acrobatic Coupe | Legendary Artifact — Vehicle | Living metal (As long as it's your turn, this Vehicle is also a creature.) Whenever you cast a spell that targets one or more creatures or Vehicles you control, put that many +1/+1 counters on Arcee. Convert Arcee. 2/2 | |
Jo Grant | 2W | Legendary Creature — Human Soldier | Each historic card in your hand has cycling {2}{W}. ({2}{W}, Discard that card: Draw a card.) Whenever you cycle a card, put a +1/+1 counter on Jo Grant. Doctor's companion (You can have two commanders if the other is the Doctor.) 3/2 |
Lupine Harbingers | 3G | Creature — Wolf | Trample, haste Lupine Harbingers enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold. Foretell {4}{G}{G} 4/4 |
New Horizons | 2G | Enchantment — Aura | Enchant land When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control. Enchanted land has "{T}: Add two mana of any one color." |
Sawtooth Thresher | 6 | Artifact Creature — Construct | Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn. 1/1 |
Kelsien, the Plague | RWB | Legendary Creature — Human Assassin | Vigilance, haste Kelsien, the Plague gets +1/+1 for each experience counter you have. {T}: Kelsien deals 1 damage to target creature you don't control. When that creature dies this turn, you get an experience counter. 2/2 |
Slumbering Dragon | R | Creature — Dragon | Flying Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it. Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon. 3/3 |
Bane of Progress | 4GG | Creature — Elemental | When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way. 2/2 |
Hunted Nightmare | 1BB | Creature — Nightmare | Menace When Hunted Nightmare enters the battlefield, target opponent puts a deathtouch counter on a creature they control. 4/5 |
Leading Performance | 1W | Sorcery | Choose two letters. Put a +1/+1 counter on each creature you control whose name begins with the either of the chosen letters. |