Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dúnedain Rangers

3G · Creature — Human Ranger

Landfall — Whenever a land enters the battlefield under your control, if you don't control a Ring-bearer, the Ring tempts you. 4/4

Similar cards

Color identity:
NameManaTypeText
Academy Researchers 1UUCreature — Human Wizard When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers. 2/2
Soldevi Sage 1UCreature — Human Wizard {T}, Sacrifice two lands: Draw three cards, then discard one of them. 1/1
Walking Atlas 2Artifact Creature — Construct {T}: You may put a land card from your hand onto the battlefield. 1/1
Anje, Maid of Dishonor 2BRLegendary Creature — Vampire Whenever Anje, Maid of Dishonor and/or one or more other Vampires enter the battlefield under your control, create a Blood token. This ability triggers only once each turn. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {2}, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life. 4/5
Traveler's Cloak 2UEnchantment — Aura Enchant creature As Traveler's Cloak enters the battlefield, choose a land type. When Traveler's Cloak enters the battlefield, draw a card. Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.)
Disposal Mummy 2WCreature — Zombie Jackal When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard. 2/3
Atarka, World Render 5RGLegendary Creature — Dragon Flying, trample Whenever a Dragon you control attacks, it gains double strike until end of turn. 6/4
Bomat Bazaar Barge 4Artifact — Vehicle When Bomat Bazaar Barge enters the battlefield, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 5/5
Squidnapper 3UUCreature — Squid Pirate When Squidnapper enters the battlefield, gain control of target creature an opponent controls until Squidnapper leaves the battlefield or that player pays the ransom. Ransom — {6} and 2 life 3/4
Hornbash Mentor 2GCreature — Human Warrior When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creature you control. {2}{G}, {T}: Put a +1/+1 counter on each creature you control with trample. 3/3
Page 262