Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cyclone

2GG · Enchantment

At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay {G} for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.

Similar cards

Color identity:
NameManaTypeText
Polluted Delta Land {T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Artifact Blast RInstant Counter target artifact spell.
Scalding Tarn Land {T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Working Stiff 1BCreature — Mummy As Working Stiff enters the battlefield, straighten your arms. When you bend an elbow, sacrifice Working Stiff. 2/2
Keleth, Sunmane Familiar 1WLegendary Creature — Horse Whenever a commander you control attacks, put a +1/+1 counter on it. Partner (You can have two commanders if both have partner.) 1/1
Howlpack Alpha Creature — Werewolf Each other creature you control that's a Werewolf or a Wolf gets +1/+1. At the beginning of your end step, create a 2/2 green Wolf creature token. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha. 3/3
War Tax 2UEnchantment {X}{U}: This turn, creatures can't attack unless their controller pays {X} for each attacking creature they control.
Friendly Rivalry RGInstant Target creature you control and up to one other target legendary creature you control each deal damage equal to their power to target creature you don't control.
Krovikan Plague 2BEnchantment — Aura Enchant non-Wall creature you control When Krovikan Plague enters the battlefield, draw a card at the beginning of the next turn's upkeep. Tap enchanted creature: Krovikan Plague deals 1 damage to any target. Put a -0/-1 counter on enchanted creature. Activate only if enchanted creature is untapped.
Ancient Animus 1GInstant Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Page 306