Card Codex

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17 May 2024: Card library updated.

Cyberdrive Awakener

5U · Artifact Creature — Construct

Flying Other artifact creatures you control have flying. When Cyberdrive Awakener enters the battlefield, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4. 4/4

Similar cards

Color identity:
NameManaTypeText
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Jeskai Windscout 2UCreature — Bird Scout Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/1
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Huatli, the Sun's Heart 2G/WLegendary Planeswalker — Huatli Each creature you control assigns combat damage equal to its toughness rather than its power. [−3]: You gain life equal to the greatest toughness among creatures you control. Loyalty 7
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Razor Barrier 1WInstant Target permanent you control gains protection from artifacts or from the color of your choice until end of turn.
S.N.O.T. GCreature — Ooze You may have S.N.O.T. enter the battlefield stuck to another creature named S.N.O.T. If you do, all those creatures form a single creature. S.N.O.T.'s power and toughness are each equal to the square of the number of cards named S.N.O.T. stuck together to form it. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16. If you manage to get -1 S.N.O.T.s stuck together, it's a 1/1.) *²/*²
Break Asunder 2GGSorcery Destroy target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.)
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