M:tG card similarity search
1R · Enchantment — Aura
Enchant creature Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."
Name | Mana | Type | Text |
---|---|---|---|
Victory's Envoy | 3WW | Creature — Human Cleric | At the beginning of your upkeep, put a +1/+1 counter on each other creature you control. 3/3 |
Domestication | 2UU | Enchantment — Aura | Enchant creature You control enchanted creature. At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication. |
Power Leak | 1U | Enchantment — Aura | Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way. |
From Beyond | 3G | Enchantment | Devoid (This card has no color.) At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." {1}{G}, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle. |
Agility | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) |
Force of Nature | 2GGGG | Creature — Elemental | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. 8/8 |
Clam Session | 1UU | Creature — Clamfolk | As Clam Session enters the battlefield, choose a word. At the beginning of your upkeep, you may sing at least six words of a song, at least one of which is the chosen word. If you don't, sacrifice Clam Session. You can't repeat a song. 2/5 |
Shoving Match | 2U | Instant | Until end of turn, all creatures gain "{T}: Tap target creature." |
Cavern Lampad | 3B | Enchantment Creature — Nymph | Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Enchanted creature gets +2/+2 and has intimidate. 2/2 |
Plague Reaver | 2B | Creature — Beast | At the beginning of your end step, sacrifice each other creature you control. Discard two cards, Sacrifice Plague Reaver: Choose target opponent. Return Plague Reaver to the battlefield under that player's control at the beginning of their next upkeep. 6/5 |