M:tG card similarity search
5B · Instant
Undaunted (This spell costs {1} less to cast for each opponent.) Destroy two target creatures.
| Name | Mana | Type | Text |
|---|---|---|---|
| Dawn's Reflection | 3G | Enchantment — Aura | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors. |
| Market Festival | 3G | Enchantment — Aura | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors. |
| Ana Disciple | G | Creature — Human Wizard | {U}, {T}: Target creature gains flying until end of turn. {B}, {T}: Target creature gets -2/-0 until end of turn. 1/1 |
| Scalpelexis | 4U | Creature — Beast | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process. 1/5 |
| Deploy | 2WU | Instant | Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control. |
| Eruth, Tormented Prophet | 1UR | Legendary Creature — Human Wizard | If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn. 2/4 |
| Misleading Motes | 3U | Instant | Target creature's owner puts it on the top or bottom of their library. |
| Oko, the Trickster | 4GU | Legendary Planeswalker — Oko | [+1]: Put two +1/+1 counters on up to one target creature you control. [0]: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn. [−7]: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample. Loyalty 4 |
| Wave of Indifference | XR | Sorcery | X target creatures can't block this turn. |
| Divine Smite | 1W | Instant | Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.) |