Card Codex

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17 May 2024: Card library updated.

Curse of Wizardry

2BB · Enchantment

As Curse of Wizardry enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, that player loses 1 life.

Similar cards

Color identity:
NameManaTypeText
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Inalla, Archmage Ritualist 2UBRLegendary Creature — Human Wizard Eminence — Whenever another nontoken Wizard enters the battlefield under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step. Tap five untapped Wizards you control: Target player loses 7 life. 4/5
Drekavac 1BCreature — Beast When Drekavac enters the battlefield, sacrifice it unless you discard a noncreature card. 3/3
Consuming Tide 2UUSorcery Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.
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Thelon's Curse GGEnchantment Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay {U} for each creature chosen this way. If the player does, untap those creatures.
Narrow-Minded Baloney Fireworks Stickers {TK}{TK} — Whenever this creature attacks, you gain 2 life. {TK}{TK}{TK} — Vigilance, reach {TK}{TK} — 2/4 {TK}{TK}{TK}{TK}{TK} — 7/7
Slaughter the Strong 1WWSorcery Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
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