Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Curse of Wizardry

2BB · Enchantment

As Curse of Wizardry enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, that player loses 1 life.

Similar cards

Color identity:
NameManaTypeText
Inspiring Cleric 2WCreature — Vampire Cleric When Inspiring Cleric enters the battlefield, you gain 4 life. 3/2
Conspiracy 3BBEnchantment As Conspiracy enters the battlefield, choose a creature type. Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Mother of Runes WCreature — Human Cleric {T}: Target creature you control gains protection from the color of your choice until end of turn. 1/1
Lydari Elephant 4GCreature — Elephant As Lydari Elephant enters the battlefield, choose two numbers from 3 to 7 at random. Lydari Elephant's power is equal to the first number chosen and its toughness equal to the second number chosen. */*
Ravenloft Adventurer 3BCreature — Human Rogue Assassin When Ravenloft Adventurer enters the battlefield, you take the initiative. If a creature an opponent controls would die, instead exile it and put a hit counter on it. Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it. 3/4
Mezzio Mugger 4RCreature — Viashino Rogue Whenever Mezzio Mugger attacks, exile the top card of each player's library. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells. Blitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 3/3
Entropic Specter 3BBCreature — Specter Spirit Flying As Entropic Specter enters the battlefield, choose an opponent. Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand. Whenever Entropic Specter deals damage to a player, that player discards a card. */*
Sylvan Caryatid 1GCreature — Plant Defender, hexproof {T}: Add one mana of any color. 0/3
Wispdrinker Vampire 2WBCreature — Vampire Rogue Flying Whenever another creature with power 2 or less enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. {5}{W}{B}: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn. 2/4
Agent of Raffine UCreature — Human Rogue {2}, {T}: Choose target opponent. Conjure a duplicate of the top card of their library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." Then they exile the top card of their library face down. 1/2
Page 102