M:tG card similarity search
2B · Enchantment — Aura Curse
Enchant player As this permanent transforms into Curse of Leeches, attach it to a player. At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Chalice of Life | 3 | Artifact | {T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life. |
| Test of Endurance | 2WW | Enchantment | At the beginning of your upkeep, if you have 50 or more life, you win the game. |
| Archers' Parapet | 1G | Creature — Wall | Defender {1}{B}, {T}: Each opponent loses 1 life. 0/5 |
| Delusions of Mediocrity | 3U | Enchantment | When Delusions of Mediocrity enters the battlefield, you gain 10 life. When Delusions of Mediocrity leaves the battlefield, you lose 10 life. |
| Cauldron Familiar | B | Creature — Cat | When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life. Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield. 1/1 |
| Agent of Masks | 3WB | Creature — Human Advisor | At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. 2/3 |
| Gruesome Fate | 2B | Sorcery | Each opponent loses 1 life for each creature you control. |
| Stronghold Discipline | 2BB | Sorcery | Each player loses 1 life for each creature they control. |
| Kalastria Healer | 1B | Creature — Vampire Cleric Ally | Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. 1/2 |
| Convalescent Care | 1WW | Enchantment | At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card. |