Card Codex

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17 May 2024: Card library updated.

Curse of Hospitality

2R · Enchantment — Aura Curse

Enchant player Creatures attacking enchanted player have trample. Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell.

Similar cards

Color identity:
NameManaTypeText
Retaliator Griffin 1RGWCreature — Griffin Flying Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on Retaliator Griffin. 2/2
Creepy Doll 5Artifact Creature — Construct Indestructible Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature. 1/1
Worst Fears 7BSorcery You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.)
Imodane, the Pyrohammer 2RRLegendary Creature — Human Knight Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent. 4/4
Cryptex 2Artifact {T}, Collect evidence 3: Add one mana of any color. Put an unlock counter on Cryptex. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.) Sacrifice Cryptex: Surveil 3, then draw three cards. Activate only if Cryptex has five or more unlock counters on it.
Shade's Form 1BBEnchantment — Aura Enchant creature Enchanted creature has "{B}: This creature gets +1/+1 until end of turn." When enchanted creature dies, return that card to the battlefield under your control.
Primordial Sage 4GGCreature — Spirit Whenever you cast a creature spell, you may draw a card. 4/5
Murk Strider 3UCreature — Eldrazi Processor Devoid (This card has no color.) When Murk Strider enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand. 3/2
Sturmgeist 3UUCreature — Spirit Flying Sturmgeist's power and toughness are each equal to the number of cards in your hand. Whenever Sturmgeist deals combat damage to a player, draw a card. */*
Blood Mist 3REnchantment At the beginning of combat on your turn, target creature you control gains double strike until end of turn.
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