M:tG card similarity search
4BB · Enchantment — Aura Curse
Enchant player Whenever enchanted player draws a card, they lose 2 life and you gain 2 life. Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Oracle's Insight | 3U | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: Scry 1, then draw a card." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) |
| Parting Thoughts | 2B | Sorcery | Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature. |
| Crovax, Ascendant Hero | 4WW | Legendary Creature — Human Noble | Other white creatures get +1/+1. Nonwhite creatures get -1/-1. Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand. 4/4 |
| Cloak of Feathers | U | Sorcery | Target creature gains flying until end of turn. Draw a card. |
| Leap | U | Instant | Target creature gains flying until end of turn. Draw a card. |
| Shattered Seraph | 4WUB | Creature — Angel Rogue | Flying When Shattered Seraph enters the battlefield, you gain 3 life. {2}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. 4/4 |
| Celestial Unicorn | 2W | Creature — Unicorn | Whenever you gain life, put a +1/+1 counter on Celestial Unicorn. 3/2 |
| Cultist of the Absolute | B | Legendary Enchantment — Background | Commander creatures you own get +3/+3 and have flying, deathtouch, "Ward—Pay 3 life," and "At the beginning of your upkeep, sacrifice a creature." |
| Psychic Corrosion | 2U | Enchantment | Whenever you draw a card, each opponent mills two cards. |
| Willowdusk, Essence Seer | 1BG | Legendary Creature — Dryad Druid | {1}, {T}: Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery. 3/3 |