Card Codex

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17 May 2024: Card library updated.

Curse of Bounty

1G · Enchantment — Aura Curse

Enchant player Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control.

Similar cards

Color identity:
NameManaTypeText
Goblin War Wagon 4Artifact Creature — Juggernaut Goblin War Wagon doesn't untap during your untap step. At the beginning of your upkeep, you may pay {2}. If you do, untap Goblin War Wagon. 3/3
Brass Man 1Artifact Creature — Construct Brass Man doesn't untap during your untap step. At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man. 1/3
Chaotic Backlash 4RInstant Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents they control.
Avalanche Tusker 2GURCreature — Elephant Warrior Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able. 6/4
Thoughtlace UInstant Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)
Heliod's Emissary 3WEnchantment Creature — Elk Bestow {6}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls. Enchanted creature gets +3/+3. 3/3
Rubinia Soulsinger 2GWULegendary Creature — Faerie You may choose not to untap Rubinia Soulsinger during your untap step. {T}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped. 2/3
Volrath's Curse 1UEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn. {1}{U}: Return Volrath's Curse to its owner's hand.
Gor Muldrak, Amphinologist 1GULegendary Creature — Human Scout You and permanents you control have protection from Salamanders. At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token. 3/2
Mogg Jailer 1RCreature — Goblin Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less. 2/2
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