M:tG card similarity search
1G · Enchantment — Aura Curse
Enchant player Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control.
Name | Mana | Type | Text |
---|---|---|---|
Feed the Swarm | 1B | Sorcery | Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value. |
Caught in the Brights | 2W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. When a Vehicle you control attacks, exile enchanted creature. |
Topple the Statue | 2W | Instant | Tap target permanent. If it's an artifact, destroy it. Draw a card. |
Brine Elemental | 4UU | Creature — Elemental | Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Brine Elemental is turned face up, each opponent skips their next untap step. 5/4 |
Leovold, Emissary of Trest | BGU | Legendary Creature — Elf Advisor | Each opponent can't draw more than one card each turn. Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. 3/3 |
Elemental Resonance | 2GG | Enchantment — Aura | Enchant permanent At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.) |
Plant Tadpoles | XUU | Sorcery — Adventure | Tap X target creatures. They don't untap during their controllers' next untap steps. (Then exile this card. You may cast the creature later from exile.) |
Alluring Siren | 1U | Creature — Siren | {T}: Target creature an opponent controls attacks you this turn if able. 1/1 |
Obzedat's Aid | 3WB | Sorcery | Return target permanent card from your graveyard to the battlefield. |
Rush of Ice | U | Sorcery | Tap target creature. It doesn't untap during its controller's next untap step. Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |