M:tG card similarity search
U · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card." At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession.
| Name | Mana | Type | Text |
|---|---|---|---|
| Herald of Anguish | 5BB | Creature — Demon | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Flying At the beginning of your end step, each opponent discards a card. {1}{B}, Sacrifice an artifact: Target creature gets -2/-2 until end of turn. 5/5 |
| Pack Attack | 2R | Instant | Attacking creatures get +X/+0 until end of turn, where X is the number of players being attacked. Draw a card. |
| Grateful Apparition | 1W | Creature — Spirit | Flying Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/1 |
| Basilica Stalker | 5B | Creature — Vampire Detective | Flying Whenever Basilica Stalker deals combat damage to a player, you gain 1 life and surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Disguise {4}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 3/4 |
| The Unspeakable | 6UUU | Legendary Creature — Spirit | Flying, trample Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand. 6/7 |
| Nurturing Presence | 1W | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn." When Nurturing Presence enters the battlefield, create a 1/1 white Spirit creature token with flying. |
| Keep Watch | 2U | Instant | Draw a card for each attacking creature. |
| Zephyr Net | 1U | Enchantment — Aura | Enchant creature Enchanted creature has defender and flying. |
| Buoyancy | 1U | Enchantment — Aura | Flash Enchant creature Enchanted creature has flying. |
| Web of Inertia | 2U | Enchantment | At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn. |