M:tG card similarity search
2U · Enchantment — Aura
Enchant permanent Enchanted permanent has hexproof. When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Torment | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets -3/-0. |
| Weakness | B | Enchantment — Aura | Enchant creature Enchanted creature gets -2/-1. |
| Weight of the Underworld | 3B | Enchantment — Aura | Enchant creature Enchanted creature gets -3/-2. |
| Rampage of the Clans | 3G | Instant | Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token. |
| Lavinia of the Tenth | 3WU | Legendary Creature — Human Soldier | Protection from red When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) 4/4 |
| Fade Away | 2U | Sorcery | For each creature, its controller sacrifices a permanent unless they pay {1}. |
| Shimmer Dragon | 4UU | Creature — Dragon | Flying As long as you control four or more artifacts, Shimmer Dragon has hexproof. Tap two untapped artifacts you control: Draw a card. 5/6 |
| Acidic Sliver | BR | Creature — Sliver | All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to any target." 2/2 |
| Callous Dismissal | 1U | Sorcery | Return target nonland permanent to its owner's hand. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) |
| Midnight Covenant | 1B | Enchantment — Aura | Enchant creature Enchanted creature has "{B}: This creature gets +1/+1 until end of turn." |