M:tG card similarity search
2U · Enchantment — Aura
Enchant permanent Enchanted permanent has hexproof. When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)
| Name | Mana | Type | Text |
|---|---|---|---|
| The Bath Song | 3U | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Draw two cards, then discard a card. III — Shuffle any number of target cards from your graveyard into your library. Add {U}{U}. |
| Unscrupulous Contractor | 2B | Creature — Human Assassin | When Unscrupulous Contractor enters the battlefield, you may sacrifice a creature. When you do, target player draws two cards and loses 2 life. Plot {2}{B} (You may pay {2}{B} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/2 |
| Feed the Swarm | 1B | Sorcery | Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value. |
| Feebleness | 1B | Enchantment — Aura | Flash Enchant creature Enchanted creature gets -2/-1. |
| Greel's Caress | 1B | Enchantment — Aura | Flash Enchant creature Enchanted creature gets -3/-0. |
| Mists of Littjara | 1U | Enchantment — Aura | Flash Enchant creature or Vehicle Enchanted creature gets -3/-0. |
| Slimebind | 1U | Enchantment — Aura | Flash Enchant creature Enchanted creature gets -4/-0. |
| Torpor Dust | 2U/B | Enchantment — Aura | Flash Enchant creature Enchanted creature gets -3/-0. |
| Firemane Commando | 3W | Creature — Angel Soldier | Flying Whenever you attack with two or more creatures, draw a card. Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you. 4/3 |
| Southern Paladin | 2WW | Creature — Human Knight | {W}{W}, {T}: Destroy target red permanent. 3/3 |