M:tG card similarity search
B · Legendary Enchantment — Background
Commander creatures you own get +3/+3 and have flying, deathtouch, "Ward—Pay 3 life," and "At the beginning of your upkeep, sacrifice a creature."
| Name | Mana | Type | Text |
|---|---|---|---|
| Retreat to Hagra | 2B | Enchantment | Landfall — Whenever a land enters the battlefield under your control, choose one — • Target creature gets +1/+0 and gains deathtouch until end of turn. • Each opponent loses 1 life and you gain 1 life. |
| Driven | 1G | Sorcery | Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card." |
| Silverpelt Werewolf | Creature — Werewolf | Whenever Silverpelt Werewolf deals combat damage to a player, draw a card. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf. 4/5 | |
| Kokusho, the Evening Star | 4BB | Legendary Creature — Dragon Spirit | Flying When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way. 5/5 |
| Vulshok War Boar | 2RR | Creature — Boar Beast | When Vulshok War Boar enters the battlefield, sacrifice it unless you sacrifice an artifact. 5/5 |
| Nettling Nuisance | 2B | Creature — Faerie Rogue | Flying Whenever one or more Faeries you control deal combat damage to a player, that player creates a 4/2 red Pirate creature token with "This creature can't block." The token is goaded for the rest of the game. (It attacks each combat if able and attacks a player other than you if able.) 3/1 |
| Crown of Vigor | 1G | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn. |
| Furnace Punisher | 2R | Creature — Phyrexian Warrior | Menace At the beginning of each player's upkeep, Furnace Punisher deals 2 damage to that player unless they control two or more basic lands. 3/3 |
| Biting Tether | 4U | Enchantment — Aura | Enchant creature You control enchanted creature. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. |
| Inspiring Cleric | 2W | Creature — Vampire Cleric | When Inspiring Cleric enters the battlefield, you gain 4 life. 3/2 |