M:tG card similarity search
B · Creature — Skeleton Warrior
Cult Conscript enters the battlefield tapped. {1}{B}: Return Cult Conscript from your graveyard to the battlefield. Activate only if a non-Skeleton creature died under your control this turn. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Storm Cauldron | 5 | Artifact | Each player may play an additional land during each of their turns. Whenever a land is tapped for mana, return it to its owner's hand. |
| Ribskiff | 4 | Artifact — Vehicle | Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) When Ribskiff enters the battlefield, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 4/4 |
| Lost in Thought | 1U | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn. |
| Rancid Rats | 1B | Creature — Zombie Rat | Skulk (This creature can't be blocked by creatures with greater power.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/1 |
| Flickerform | 1W | Enchantment — Aura | Enchant creature {2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature. |
| Lava Hounds | 2RR | Creature — Dog | Haste When Lava Hounds enters the battlefield, it deals 4 damage to you. 4/4 |
| Foul Spirit | 2B | Creature — Spirit | Flying When Foul Spirit enters the battlefield, sacrifice a land. 3/2 |
| Ornery Kudu | 2G | Creature — Antelope | When Ornery Kudu enters the battlefield, put a -1/-1 counter on target creature you control. 3/4 |
| Drogskol Shieldmate | 2W | Creature — Spirit Soldier | Flash (You may cast this spell any time you could cast an instant.) When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn. 2/3 |
| Vraska's Finisher | 2B | Creature — Gorgon Assassin | When Vraska's Finisher enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. 3/2 |