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17 May 2024: Card library updated.

Crystallization

G/UW · Enchantment — Aura

Enchant creature Enchanted creature can't attack or block. When enchanted creature becomes the target of a spell or ability, exile that creature.

Similar cards

Color identity:
NameManaTypeText
Dream Leash 3UUEnchantment — Aura Enchant permanent You can't choose an untapped permanent as this spell's target as you cast it. You control enchanted permanent.
Jungle Lion GCreature — Cat Jungle Lion can't block. 2/1
Lifelace GInstant Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.)
Curse of Opulence REnchantment — Aura Curse Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this artifact: Add one mana of any color.")
Sylvan Reclamation 3GWInstant Exile up to two target artifacts and/or enchantments. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Sinking Feeling 2UEnchantment — Aura Enchant creature Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has "{1}, Put a -1/-1 counter on this creature: Untap this creature."
Choking Vines XGInstant Cast this spell only during the declare blockers step. X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures. (This spell works on creatures that can't be blocked.)
Animal Friend 1GEnchantment — Aura Enchant creature Enchanted creature has "Whenever this creature attacks, create a 1/1 green Squirrel creature token. Put a +1/+1 counter on that token for each Aura and Equipment attached to this creature other than Animal Friend."
Backfire UEnchantment — Aura Enchant creature Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.
Linvala, Shield of Sea Gate 1WULegendary Creature — Angel Wizard Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn. 3/3
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