Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cryptothrall

4 · Artifact Creature — Construct

Protector — Other artifact creatures you control have hexproof. 3/3

Similar cards

Color identity:
NameManaTypeText
Search the Premises 3WEnchantment Whenever a creature attacks you or a planeswalker you control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Ravager Wurm 3RGGCreature — Wurm Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) When Ravager Wurm enters the battlefield, choose up to one — • Ravager Wurm fights target creature you don't control. • Destroy target land with an activated ability that isn't a mana ability. 4/5
Djinn of Infinite Deceits 4UUCreature — Djinn Flying {T}: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat. 2/7
Galecaster Colossus 5UUCreature — Giant Wizard Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand. 5/6
Kelpie Guide 2UCreature — Beast {T}: Untap another target permanent you control. {T}: Tap target permanent. Activate only if you control eight or more lands. 2/2
Gideon's Battle Cry 2WWSorcery Put a +1/+1 counter on each creature you control. You may search your library and/or graveyard for a card named Gideon, the Oathsworn, reveal it, and put it into your hand. If you search your library this way, shuffle.
Steal Enchantment UUEnchantment — Aura Enchant enchantment You control enchanted enchantment.
Aetherborn Marauder 3BCreature — Aetherborn Rogue Flying, lifelink When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder. 2/2
Summit Apes 3GCreature — Ape As long as you control a Mountain, Summit Apes has menace. (It can't be blocked except by two or more creatures.) 5/2
Laughing Jasper Flint 1BRLegendary Creature — Lizard Rogue Creatures you control but don't own are Mercenaries in addition to their other types. At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells. 4/3
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