Card Codex

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17 May 2024: Card library updated.

Cry of the Carnarium

1BB · Sorcery

All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.

Similar cards

Color identity:
NameManaTypeText
All Hallow's Eve 2BBSorcery Exile All Hallow's Eve with two scream counters on it. At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.
Kaya, Geist Hunter 1WBLegendary Planeswalker — Kaya [+1]: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control. [−2]: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead. [−6]: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way. Loyalty 3
Angel of Serenity 4WWWCreature — Angel Flying When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands. 5/6
Illicit Masquerade 3BEnchantment Flash When Illicit Masquerade enters the battlefield, put an impostor counter on each creature you control. Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield.
Draugr Necromancer 3BSnow Creature — Zombie Cleric If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead. You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells. 4/4
Morgul-Knife Wound 1BEnchantment — Aura Enchant creature Enchanted creature gets -3/-0 and has "At the beginning of your upkeep, exile this creature unless you pay 2 life."
Goblin Elite Infantry 1RCreature — Goblin Warrior Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn. 2/2
Archon's Glory WInstant Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.
Syr Konrad, the Grim 3BBLegendary Creature — Human Knight Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.) 5/4
Death's Shadow BCreature — Avatar Death's Shadow gets -X/-X, where X is your life total. 13/13
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