Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Crux of Fate

3BB · Sorcery

Choose one — • Destroy all Dragon creatures. • Destroy all non-Dragon creatures.

Similar cards

Color identity:
NameManaTypeText
Unclaimed Territory Land As Unclaimed Territory enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Together Forever WWEnchantment When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.) {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
Ral, Caller of Storms 4URLegendary Planeswalker — Ral [+1]: Draw a card. [−2]: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets. [−7]: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control. Loyalty 4
Brazen Dwarf 1RCreature — Dwarf Shaman Whenever you roll one or more dice, Brazen Dwarf deals 1 damage to each opponent. 1/3
A Good Thing 4WBEnchantment Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
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Attempted Murder XBBSorcery Choose target creature. Roll X six-sided dice. For each even result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow.
Odric, Master Tactician 2WWLegendary Creature — Human Soldier First strike (This creature deals combat damage before creatures without first strike.) Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block. 3/4
Screeching Harpy 2BBCreature — Harpy Beast Flying {1}{B}: Regenerate Screeching Harpy. 2/2
Malamet Battle Glyph GSorcery Choose target creature you control and target creature you don't control. If the creature you control entered the battlefield this turn, put a +1/+1 counter on it. Then those creatures fight each other.
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