Card Codex

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17 May 2024: Card library updated.

Crusher Zendikon

2R · Enchantment — Aura

Enchant land Enchanted land is a 4/2 red Beast creature with trample. It's still a land. When enchanted land dies, return that card to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Petrified Field Land {T}: Add {C}. {T}, Sacrifice Petrified Field: Return target land card from your graveyard to your hand.
Burgeoning GEnchantment Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Soothing of Sméagol 1UInstant Return target nontoken creature to its owner's hand. The Ring tempts you.
Jolrael, Voice of Zhalfir 2GULegendary Creature — Human Druid At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land. Whenever a land creature you control deals combat damage to a player, draw a card. 3/3
Calming Verse 3GSorcery Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.
Soilshaper 1GCreature — Spirit Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land. 1/1
Burning Sands 3RREnchantment Whenever a creature dies, that creature's controller sacrifices a land.
Bounty of the Deep 2USorcery If you have no land cards in your hand, seek a land card and a nonland card. Otherwise, seek two nonland cards.
Genju of the Fields WEnchantment — Aura Enchant Plains {2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land. When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.
Plow Under 3GGSorcery Put two target lands on top of their owners' libraries.
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