Card Codex

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17 May 2024: Card library updated.

Crusher Zendikon

2R · Enchantment — Aura

Enchant land Enchanted land is a 4/2 red Beast creature with trample. It's still a land. When enchanted land dies, return that card to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Restless Vinestalk Land Restless Vinestalk enters the battlefield tapped. {T}: Add {G} or {U}. {3}{G}{U}: Until end of turn, Restless Vinestalk becomes a 5/5 green and blue Plant creature with trample. It's still a land. Whenever Restless Vinestalk attacks, up to one other target creature has base power and toughness 3/3 until end of turn.
Scorch the Fields 4RSorcery Destroy target land. Scorch the Fields deals 1 damage to each Human creature.
Estrid's Invocation 2UEnchantment You may have Estrid's Invocation enter the battlefield as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
Weirding Wood 2GEnchantment — Aura Enchant land When Weirding Wood enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Enchanted land has "{T}: Add two mana of any one color."
Empyrial Armor 1WWEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each card in your hand.
Gitaxian Spellstalker Creature — Phyrexian Jackal Trample, ward {2}, prowess, prowess (Each instance of prowess triggers separately.) 3/3
Leave No Trace 1WInstant Radiance — Destroy target enchantment and each other enchantment that shares a color with it.
Woodland Sleuth 3GCreature — Human Scout Morbid — When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand. 2/3
Foul Familiar 2BCreature — Spirit Foul Familiar can't block. {B}, Pay 1 life: Return Foul Familiar to its owner's hand. 3/1
Green Ward WEnchantment — Aura Enchant creature Enchanted creature has protection from green. This effect doesn't remove Green Ward.
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