M:tG card similarity search
1R · Tribal Instant — Giant
Choose a Giant creature you control. It deals damage equal to its power to target creature.
| Name | Mana | Type | Text |
|---|---|---|---|
| Clan Defiance | XRG | Sorcery | Choose one or more — • Clan Defiance deals X damage to target creature with flying. • Clan Defiance deals X damage to target creature without flying. • Clan Defiance deals X damage to target player or planeswalker. |
| Mana Echoes | 2RR | Enchantment | Whenever a creature enters the battlefield, you may add an amount of {C} equal to the number of creatures you control that share a creature type with it. |
| Drove of Elves | 3G | Creature — Elf | Hexproof Drove of Elves's power and toughness are each equal to the number of green permanents you control. */* |
| The Eleventh Doctor | 1WU | Legendary Creature — Time Lord Doctor | I. AM. TALKING! — Whenever The Eleventh Doctor deals combat damage to a player, you may exile a card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend. {2}: Target creature with power 3 or less can't be blocked this turn. 3/2 |
| Faerie Swarm | 3U | Creature — Faerie | Flying Faerie Swarm's power and toughness are each equal to the number of blue permanents you control. */* |
| Maze Sentinel | 5W | Creature — Elemental | Vigilance Multicolored creatures you control have vigilance. 3/6 |
| Pain Kami | 2R | Creature — Spirit | {X}{R}, Sacrifice Pain Kami: It deals X damage to target creature. 2/2 |
| Where Ancients Tread | 4R | Enchantment | Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to any target. |
| Horde of Boggarts | 3R | Creature — Goblin | Menace (This creature can't be blocked except by two or more creatures.) Horde of Boggarts's power and toughness are each equal to the number of red permanents you control. */* |
| Tidewalker | 2U | Creature — Elemental | Tidewalker enters the battlefield with a time counter on it for each Island you control. Vanishing (At the beginning of your upkeep, remove a time counter from this creature. When the last is removed, sacrifice it.) Tidewalker's power and toughness are each equal to the number of time counters on it. */* |