Card Codex

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17 May 2024: Card library updated.

Crusading Knight

2WW · Creature — Human Knight

Protection from black Crusading Knight gets +1/+1 for each Swamp your opponents control. 2/2

Similar cards

Color identity:
NameManaTypeText
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Smog Elemental 4BBCreature — Elemental Flying Creatures with flying your opponents control get -1/-1. 3/3
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Skyclave Geopede 2RCreature — Insect Trample Landfall — Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn. 3/1
Crashing Centaur 4GGCreature — Centaur {G}, Discard a card: Crashing Centaur gains trample until end of turn. Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.) 3/4
Sea Hag 4UCreature — Hag When Sea Hag enters the battlefield, creatures your opponents control get -4/-0 until end of turn. 3/5
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Gift of Fangs BEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.
Blex, Vexing Pest 2GLegendary Creature — Pest Other Pests, Bats, Insects, Snakes, and Spiders you control get +1/+1. When Blex, Vexing Pest dies, you gain 4 life. 3/2
Red Cliffs Armada 4UCreature — Human Soldier Red Cliffs Armada can't attack unless defending player controls an Island. 5/4
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