Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cruel Entertainment

6B · Sorcery

Choose target player and another target player. The first player controls the second player during the second player's next turn, and the second player controls the first player during the first player's next turn.

Similar cards

Color identity:
NameManaTypeText
Viashino Pyromancer 1RCreature — Viashino Wizard When Viashino Pyromancer enters the battlefield, it deals 2 damage to target player or planeswalker. 2/1
Baeloth Barrityl, Entertainer 4RLegendary Creature — Elf Shaman Creatures your opponents control with power less than Baeloth Barrityl's power are goaded. (They attack each combat if able and attack a player other than you if able.) Whenever a goaded attacking or blocking creature dies, you create a Treasure token. Choose a Background (You can have a Background as a second commander.) 2/5
Goblin Cadets RCreature — Goblin Whenever Goblin Cadets blocks or becomes blocked, target opponent gains control of it. (This removes Goblin Cadets from combat.) 2/1
Dreadmaw's Ire RInstant Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."
Consulate Turret 3Artifact {T}: You get {E} (an energy counter). {T}, Pay {E}{E}{E}: Consulate Turret deals 2 damage to target player or planeswalker.
Abandon Hope X1BSorcery As an additional cost to cast this spell, discard X cards. Look at target opponent's hand and choose X cards from it. That player discards those cards.
Ashen-Skin Zubera 1BCreature — Zubera Spirit When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn. 1/2
Temporal Cascade 5UUSorcery Choose one — • Each player shuffles their hand and graveyard into their library. • Each player draws seven cards. Entwine {2} (Choose both if you pay the entwine cost.)
Struggle for Sanity 2BBSorcery Target opponent reveals their hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards they exiled this way to their hand and puts the rest into their graveyard.
Presence of the Master 3WEnchantment Whenever a player casts an enchantment spell, counter it.
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