Card Codex

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17 May 2024: Card library updated.

Crown of Convergence

2 · Artifact

Play with the top card of your library revealed. As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1. {G}{W}: Put the top card of your library on the bottom of your library.

Similar cards

Color identity:
NameManaTypeText
Harrow 2GInstant As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Fuss 2R/WInstant Put a +1/+1 counter on each attacking creature you control.
Belltoll Dragon 5UCreature — Dragon Flying, hexproof Megamorph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Belltoll Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. 3/3
Macabre Mockery 2BRInstant Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Scared Stiff 2BCreature — Zombie Coward Guest Scared Stiff has menace as long as you control a stickered permanent. 3/2
Maze Skullbomb 1Artifact {1}, Sacrifice Maze Skullbomb: Draw a card. {2}{G}, Sacrifice Maze Skullbomb: Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery.
Prismite 2Artifact Creature — Golem {2}: Add one mana of any color. 2/1
Vanquisher's Banner 5Artifact As Vanquisher's Banner enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.
Whisper, Blood Liturgist 3BLegendary Creature — Human Cleric {T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield. 2/2
Andúril, Narsil Reforged 2Legendary Artifact — Equipment Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead. Equip {3}
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