Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Crown of Convergence

2 · Artifact

Play with the top card of your library revealed. As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1. {G}{W}: Put the top card of your library on the bottom of your library.

Similar cards

Color identity:
NameManaTypeText
Dovin's Automaton 4Artifact Creature — Homunculus As long as you control a Dovin planeswalker, Dovin's Automaton gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.) 3/3
Atzal, Cave of Eternity Legendary Land (Transforms from Journey to Eternity.) {T}: Add one mana of any color. {3}{B}{G}, {T}: Return target creature card from your graveyard to the battlefield.
Myrkul's Invoker 2BCreature — Cat Rogue Psychic Blades — {8}: Creatures you control get +2/+0 and gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) 2/3
Ashiok's Forerunner 3UBCreature — Human Wizard Flash When Ashiok's Forerunner enters the battlefield, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle. 3/3
Cloudreach Cavalry 1WCreature — Human Soldier As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying. 1/1
Grand Master of Flowers 2WWLegendary Planeswalker — Bahamut As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible. [+1]: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn. [+1]: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle. Loyalty 3
Selhoff Entomber 1UCreature — Zombie {T}, Discard a creature card: Draw a card. 1/3
Primal Growth 2GSorcery Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Shanid, Sleepers' Scourge 1RWBLegendary Creature — Human Knight Menace Other legendary creatures you control have menace. Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life. 2/4
Selfie Preservation 1GSorcery Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle.
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