Card Codex

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17 May 2024: Card library updated.

Crown of Convergence

2 · Artifact

Play with the top card of your library revealed. As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1. {G}{W}: Put the top card of your library on the bottom of your library.

Similar cards

Color identity:
NameManaTypeText
Bladed Bracers 1Artifact — Equipment Equipped creature gets +1/+1. As long as equipped creature is a Human or an Angel, it has vigilance. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Inferno Hellion 3RCreature — Hellion Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library. 7/3
Charge of the Forever-Beast 2GSorcery As an additional cost to cast this spell, reveal a creature card from your hand. Charge of the Forever-Beast deals damage to target creature or planeswalker equal to the revealed card's power.
Do-It-Yourself Seraph 4WWArtifact Creature — Cyborg Angel Flying Whenever Do-It-Yourself Seraph attacks, you may search your library for an artifact card, exile it, then shuffle. Do-It-Yourself Seraph has the text box of each card exiled with Do-It-Yourself Seraph in addition to its own. 4/4
Esper Stormblade W/BUArtifact Creature — Vedalken Wizard As long as you control another multicolored permanent, Esper Stormblade gets +1/+1 and has flying. 2/1
Concealed Weapon 1RArtifact — Equipment Equipped creature gets +3/+0. Disguise {2}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Concealed Weapon is turned face up, attach it to target creature you control. Equip {1}{R}
Mastermind's Acquisition 2BBSorcery Choose one — • Search your library for a card, put it into your hand, then shuffle. • Put a card you own from outside the game into your hand.
Spinewoods Armadillo 4GGCreature — Armadillo Reach Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) {1}{G}, Discard Spinewoods Armadillo: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life. 7/7
Behemoth's Herald GCreature — Elf Shaman {2}{G}, {T}, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire, put it onto the battlefield, then shuffle. 1/1
Goblin Blast-Runner RCreature — Goblin Goblin Blast-Runner gets +2/+0 and has menace as long as you sacrificed a permanent this turn. 1/2
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