M:tG card similarity search
1U · Enchantment — Aura
Enchant creature Enchanted creature has flying. Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Saprazzan Bailiff | 3UU | Creature — Merfolk | When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards. When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands. 2/2 |
| Llanowar Cavalry | 2G | Creature — Human Soldier | {W}: Llanowar Cavalry gains vigilance until end of turn. 1/4 |
| Prognostic Sphinx | 3UU | Creature — Sphinx | Flying Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it. Whenever Prognostic Sphinx attacks, scry 3. 3/5 |
| Stupefying Touch | 1U | Enchantment — Aura | Enchant creature When Stupefying Touch enters the battlefield, draw a card. Enchanted creature's activated abilities can't be activated. |
| Enchanted Being | 1WW | Creature — Human | Prevent all combat damage that would be dealt to Enchanted Being by enchanted creatures. 2/2 |
| Bog Naughty | 3BB | Creature — Faerie | Flying {2}{B}, Sacrifice a Food: Target creature gets -3/-3 until end of turn. 3/3 |
| Remorseful Cleric | 1W | Creature — Spirit Cleric | Flying Sacrifice Remorseful Cleric: Exile target player's graveyard. 2/1 |
| Malakir Familiar | 2B | Creature — Bat | Flying, deathtouch Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn. 2/1 |
| Kangee, Sky Warden | 3WU | Legendary Creature — Bird Wizard | Flying, vigilance Whenever Kangee, Sky Warden attacks, attacking creatures with flying get +2/+0 until end of turn. Whenever Kangee blocks, blocking creatures with flying get +0/+2 until end of turn. 3/3 |
| Animate Spell | U | Enchantment — Aura | Flash Enchant instant or sorcery spell on the stack When Animate Spell becomes attached to an instant or sorcery, put that card onto the battlefield under its owner's control. It's a creature in addition to its other types with power and toughness each equal to its converted mana cost. When Animate Spell leaves the battlefield, enchanted card's owner sacrifices it unless they cast it. |