Card Codex

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17 May 2024: Card library updated.

Crown of Ascension

1U · Enchantment — Aura

Enchant creature Enchanted creature has flying. Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.

Similar cards

Color identity:
NameManaTypeText
Multani's Harmony GEnchantment — Aura Enchant creature Enchanted creature has "{T}: Add one mana of any color."
Casting of Bones 2BEnchantment — Aura Enchant creature When enchanted creature dies, draw three cards, then discard one of them.
Shore Snapper 2BCreature — Beast {U}: Shore Snapper gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) 2/2
Ice Cage 1UEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.
Outland Liberator 1GCreature — Human Werewolf {1}, Sacrifice Outland Liberator: Destroy target artifact or enchantment. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/2
Tsabo's Decree 5BInstant Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.
Emperor Crocodile 3GCreature — Crocodile When you control no other creatures, sacrifice Emperor Crocodile. 5/5
Breezekeeper 3UCreature — Djinn Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) 4/4
Flying Crane Technique 3URWInstant Untap all creatures you control. They gain flying and double strike until end of turn.
Griffin Dreamfinder 3WWCreature — Griffin Flying When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand. 1/4
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