M:tG card similarity search
3B · Creature — Elemental
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Crowd of Cinders's power and toughness are each equal to the number of black permanents you control. */*
| Name | Mana | Type | Text |
|---|---|---|---|
| Stitcher's Graft | 1 | Artifact — Equipment | Equipped creature gets +3/+3. Whenever equipped creature attacks, it doesn't untap during its controller's next untap step. Whenever Stitcher's Graft becomes unattached from a permanent, sacrifice that permanent. Equip {2} |
| Hidden Predators | G | Enchantment | When an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature. |
| An-Havva Inn | 1GG | Sorcery | You gain X plus 1 life, where X is the number of green creatures on the battlefield. |
| When Fluffy Bunnies Attack | 3B | Instant | Target creature gets -X/-X until end of turn, where X is the number of times the letter of your choice appears in that creature's name. |
| Dina, Soul Steeper | BG | Legendary Creature — Dryad Druid | Whenever you gain life, each opponent loses 1 life. {1}, Sacrifice another creature: Dina, Soul Steeper gets +X/+0 until end of turn, where X is the sacrificed creature's power. 1/3 |
| Blood Tithe | 3B | Sorcery | Each opponent loses 3 life. You gain life equal to the life lost this way. |
| Furnace of Rath | 1RRR | Enchantment | If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. |
| Eerie Interlude | 2W | Instant | Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. |
| Harrier Strix | U | Creature — Bird | Flying When Harrier Strix enters the battlefield, tap target permanent. {2}{U}: Draw a card, then discard a card. 1/1 |
| Guff Rewrites History | 2R | Instant | For each player, choose target nonenchantment, nonland permanent that player controls. Those permanents' owners shuffle them into their libraries. Each player who controlled one of those permanents exiles cards from the top of their library until they exile a nonland card, then puts the rest on the bottom of their library in a random order. Each player may cast the nonland card they exiled without paying its mana cost. |