Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Crossway Troublemakers

5B · Creature — Vampire

Attacking Vampires you control have deathtouch and lifelink. Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card. 5/5

Similar cards

Color identity:
NameManaTypeText
Intrepid Adversary 1WCreature — Human Scout Lifelink When Intrepid Adversary enters the battlefield, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary. Creatures you control get +1/+1 for each valor counter on Intrepid Adversary. 3/1
Hematite Talisman 2Artifact Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent.
Ribbons of Night 4BSorcery Ribbons of Night deals 4 damage to target creature and you gain 4 life. If {U} was spent to cast this spell, draw a card.
Marker Beetles 1GGCreature — Insect When Marker Beetles dies, target creature gets +1/+1 until end of turn. {2}, Sacrifice Marker Beetles: Draw a card. 2/3
Silverstrike 3WInstant Destroy target attacking creature. You gain 3 life.
Ifnir Deadlands Land — Desert {T}: Add {C}. {T}, Pay 1 life: Add {B}. {2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.
Happily Ever After 2WEnchantment When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.
Ripjaw Raptor 2GGCreature — Dinosaur Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card. 4/5
Serum Visions USorcery Draw a card. Scry 2.
Force Void 2UInstant Counter target spell unless its controller pays {1}. Draw a card at the beginning of the next turn's upkeep.
Page 121