Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Crosstown Courier

1U · Creature — Vedalken

Whenever Crosstown Courier deals combat damage to a player, that player mills that many cards. 2/1

Similar cards

Color identity:
NameManaTypeText
Custodi Soulcaller 1WWCreature — Human Cleric Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Whenever Custodi Soulcaller attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of players you attacked this combat. 1/2
Planeswalker's Fury 2REnchantment {3}{R}: Target opponent reveals a card at random from their hand. Planeswalker's Fury deals damage equal to that card's mana value to that player. Activate only as a sorcery.
Pyroconvergence 4REnchantment Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to any target.
Injury 2RSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Injury deals 2 damage to target creature and 2 damage to target player or planeswalker.
Hungry Flames 2RInstant Hungry Flames deals 3 damage to target creature and 2 damage to target player or planeswalker.
Lunge 2RInstant Lunge deals 2 damage to target creature and 2 damage to target player or planeswalker.
Shower of Sparks RInstant Shower of Sparks deals 1 damage to target creature and 1 damage to target player or planeswalker.
A-Unholy Heat RInstant Unholy Heat deals 2 damage to target creature or planeswalker. Delirium — Unholy Heat deals 4 damage instead if there are four or more card types among cards in your graveyard.
Anathemancer 1BRCreature — Zombie Wizard When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls. Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/2
Blunt the Assault 3GInstant You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.
Page 225