Card Codex

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17 May 2024: Card library updated.

Crosstown Courier

1U · Creature — Vedalken

Whenever Crosstown Courier deals combat damage to a player, that player mills that many cards. 2/1

Similar cards

Color identity:
NameManaTypeText
Enchanted Being 1WWCreature — Human Prevent all combat damage that would be dealt to Enchanted Being by enchanted creatures. 2/2
Misfortune 1BRGSorcery An opponent chooses one — • You put a +1/+1 counter on each creature you control and gain 4 life. • You put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to that player.
Armored Skaab 2UCreature — Zombie Warrior When Armored Skaab enters the battlefield, mill four cards. 1/4
Sphinx's Tutelage 2UEnchantment Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process. {5}{U}: Draw a card, then discard a card.
Fiery Temper 1RRInstant Fiery Temper deals 3 damage to any target. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Furious 3RRSorcery Furious deals 3 damage to each creature without flying.
Rough 1RSorcery Rough deals 2 damage to each creature without flying.
Seismic Rupture 2RSorcery Seismic Rupture deals 2 damage to each creature without flying.
Seismic Shudder 1RInstant Seismic Shudder deals 1 damage to each creature without flying.
Tremor RSorcery Tremor deals 1 damage to each creature without flying.
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