M:tG card similarity search
1W · Creature — Human Soldier Archer
{T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Entangler | 2WW | Enchantment — Aura | Enchant creature Enchanted creature can block any number of creatures. |
| Araba Mothrider | 1W | Creature — Human Samurai | Flying Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) 1/1 |
| Mothrider Samurai | 3W | Creature — Human Samurai | Flying Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) 2/2 |
| Hipparion | 1W | Creature — Horse | Hipparion can't block creatures with power 3 or greater unless you pay {1}. 1/3 |
| Brotherhood's End | 1RR | Sorcery | Choose one — • Brotherhood's End deals 3 damage to each creature and each planeswalker. • Destroy all artifacts with mana value 3 or less. |
| Hinterland Drake | 2U | Creature — Drake | Flying Hinterland Drake can't block artifact creatures. 2/3 |
| Marauding Boneslasher | 2B | Creature — Zombie Minotaur | Marauding Boneslasher can't block unless you control another Zombie. 3/3 |
| Frontline Rebel | 2R | Creature — Human Warrior | Frontline Rebel attacks each combat if able. 3/3 |
| General Marhault Elsdragon | 2RG | Legendary Creature — Elf Warrior | Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it. 4/4 |
| Copper Carapace | 1 | Artifact — Equipment | Equipped creature gets +2/+2 and can't block. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |