M:tG card similarity search
4U · Creature — Frog Guest
Croakid Amphibonaut has flying as long as you control a stickered permanent. 4/3
Name | Mana | Type | Text |
---|---|---|---|
Gray Slaad | 2B | Creature — Frog Horror | As long as there are four or more creature cards in your graveyard, Gray Slaad has menace and deathtouch. 4/1 |
Mystic Zealot | 3W | Creature — Human Nomad Mystic | Threshold — As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying. 2/4 |
Scrapyard Mongrel | 3R | Creature — Dog | As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) 3/3 |
Headstrong Brute | 2R | Creature — Orc Pirate | Headstrong Brute can't block. Headstrong Brute has menace as long as you control another Pirate. 3/3 |
Anara, Wolvid Familiar | 3G | Legendary Creature — Wolf Beast | As long as it's your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.) Partner (You can have two commanders if both have partner.) 4/4 |
Jace's Phantasm | U | Creature — Illusion | Flying Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard. 1/1 |
Hero of Bretagard | 2W | Creature — Human Warrior | Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, put that many +1/+1 counters on Hero of Bretagard. As long as Hero of Bretagard has five or more counters on it, it has flying and is an Angel in addition to its other types. As long as Hero of Bretagard has ten or more counters on it, it has indestructible and is a God in addition to its other types. 1/1 |
Skirk Outrider | 3R | Creature — Goblin | As long as you control a Beast, Skirk Outrider gets +2/+2 and has trample. 2/2 |
Etched Champion | 3 | Artifact Creature — Soldier | Metalcraft — Etched Champion has protection from all colors as long as you control three or more artifacts. 2/2 |
Rune of Speed | 1R | Enchantment — Aura Rune | Enchant permanent When Rune of Speed enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+0 and has haste. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste." |