Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Creakwood Ghoul

4B · Creature — Plant Zombie

{B/G}{B/G}: Exile target card from a graveyard. You gain 1 life. 3/3

Similar cards

Color identity:
NameManaTypeText
A-Fates' Reversal BSorcery Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.)
Fates' Reversal 1BSorcery Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.)
Spiteflame Witch 1B/RCreature — Elemental Shaman {B}{R}: Each player loses 1 life. 2/1
One Ring to Rule Them All 2BBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power. II — Destroy all nonlegendary creatures. III — Each opponent loses 1 life for each creature card in that player's graveyard.
Nature's Spiral 1GSorcery Return target permanent card from your graveyard to your hand.
Lone Rider 1WCreature — Human Knight First strike, lifelink At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider. 1/1
Long Rest XGGGSorcery Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest.
Cemetery Gatekeeper 1RCreature — Vampire First strike When Cemetery Gatekeeper enters the battlefield, exile a card from a graveyard. Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player. 2/1
Tear Asunder 1GInstant Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead.
Rassilon, the War President 3UBLegendary Creature — Time Lord Noble At the beginning of your upkeep, you lose 2 life and exile the top card of your library. You may play that card for as long as it remains exiled. Each noncreature spell you cast from exile has conspire. (As you cast that spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.) 3/4
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