M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Hydroform | GU | Instant | Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land. |
| Living Terrain | 2GG | Enchantment — Aura | Enchant land Enchanted land is a 5/6 green Treefolk creature that's still a land. |
| Rishadan Port | Land | {T}: Add {C}. {1}, {T}: Tap target land. | |
| Manticore | 3B | Creature — Manticore | Flash Flying Tail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. 2/1 |
| Grixis Illusionist | U | Creature — Human Wizard | {T}: Target land you control becomes the basic land type of your choice until end of turn. 1/1 |
| Starke of Rath | 1RR | Legendary Creature — Human Rogue | {T}: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. (This effect lasts indefinitely.) 2/2 |
| Primeval Light | 3G | Sorcery | Destroy all enchantments target player controls. |
| Fragmentize | W | Sorcery | Destroy target artifact or enchantment with mana value 4 or less. |
| Natural State | G | Instant | Destroy target artifact or enchantment with mana value 3 or less. |
| Worms of the Earth | 2BBB | Enchantment | Players can't play lands. Lands can't enter the battlefield. At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to that player. If a player does either, destroy Worms of the Earth. |