M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Crypt Creeper | 1B | Creature — Zombie | Sacrifice Crypt Creeper: Exile target card from a graveyard. 2/1 |
| Fervent Champion | R | Creature — Human Knight | First strike, haste Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn. Equip abilities you activate that target Fervent Champion cost {3} less to activate. 1/1 |
| Scour from Existence | 7 | Instant | Exile target permanent. |
| Sparkspitter | 2R | Creature — Elemental Spellshaper | {R}, {T}, Discard a card: Create a 3/1 red Elemental creature token named Spark Elemental. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental." 1/3 |
| Martyr of Bones | B | Creature — Human Wizard | {1}, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard. 1/1 |
| Ghitu Chronicler | 1R | Creature — Human Wizard | Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand. 1/3 |
| Oblivion Strike | 3B | Sorcery | Devoid (This card has no color.) Exile target creature. |
| Tribute to the Wild | 1G | Instant | Each opponent sacrifices an artifact or enchantment. |
| Ardent Plea | 1WU | Enchantment | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) |
| Mavinda, Students' Advocate | 2W | Legendary Creature — Bird Advisor | Flying {0}: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs {8} more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's costs. Timing rules for the spell still apply.) 2/3 |