M:tG card similarity search
2U · Sorcery
This spell has flash as long as you control a Merfolk. Return target creature to its owner's hand. Draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Sphinx of Enlightenment | 4UU | Creature — Sphinx | Flying When Sphinx of Enlightenment enters the battlefield, target opponent draws a card and you draw three cards. 5/5 |
| Dawnbreak Reclaimer | 4WW | Creature — Angel | Flying At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control. 5/5 |
| Shattered Crypt | XBB | Sorcery | Return X target creature cards from your graveyard to your hand. You lose X life. |
| Reap | 1G | Instant | Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell. |
| The Howling Abomination | 3RG | Legendary Creature — Human Beast Warrior | Haste The Howling Abomination has trample as long as you've cast three or more spells this turn. Whenever The Howling Abomination becomes the target of a spell, it gets +2/+2 until end of turn and deals 2 damage to each opponent. 5/5 |
| Stack of Paperwork | W | Enchantment | When Stack of Paperwork enters the battlefield, draw a card. Combat damage uses the stack. (Combat damage assignment can be responded to before damage is dealt.) |
| Academy at Tolaria West | Plane — Dominaria | At the beginning of your end step, if you have no cards in hand, draw seven cards. Whenever chaos ensues, discard your hand. | |
| Ruxa, Patient Professor | 2GG | Legendary Creature — Bear Druid | Whenever Ruxa, Patient Professor enters the battlefield or attacks, return target creature card with no abilities from your graveyard to your hand. Creatures you control with no abilities get +1/+1. For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked. 4/4 |
| Rise to Glory | 3WB | Sorcery | Choose one or both — • Return target creature card from your graveyard to the battlefield. • Return target Aura card from your graveyard to the battlefield. |
| Elite Instructor | 2U | Creature — Human Wizard | When Elite Instructor enters the battlefield, draw a card, then discard a card. 2/2 |