Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Crashing Centaur

4GG · Creature — Centaur

{G}, Discard a card: Crashing Centaur gains trample until end of turn. Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.) 3/4

Similar cards

Color identity:
NameManaTypeText
Armory Veteran 1RCreature — Orc Warrior As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.) 2/2
Hooting Mandrills 5GCreature — Ape Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Trample 4/4
Arcane Archery 2GInstant Target creature gets +3/+3 and gains reach and trample until end of turn. You get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it."
Ishkanah, Broodmother 3GLegendary Creature — Spider Reach Other Spiders you control get +1/+2. {1}{B/G}, Exile two cards from your graveyard: Draft a card from Ishkanah, Broodmother's spellbook. 3/5
Autochthon Wurm 10GGGWWCreature — Wurm Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Trample 9/14
Siege Wurm 5GGCreature — Wurm Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Trample 5/5
Archweaver 5GGCreature — Spider Reach, trample 5/5
Charging Badger GCreature — Badger Trample 1/1
Argothian Swine 3GCreature — Boar Trample 3/3
Pygmy Razorback 1GCreature — Boar Trample 2/1
Page 77