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17 May 2024: Card library updated.

Crash Through

R · Sorcery

Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.

Similar cards

Color identity:
NameManaTypeText
Virtuous Charge 2WSorcery Creatures you control get +1/+1 until end of turn.
Vitalizing Wind 8GInstant Creatures you control get +7/+7 until end of turn.
Warrior's Charge 2WSorcery Creatures you control get +1/+1 until end of turn.
Warrior's Honor 2WInstant Creatures you control get +1/+1 until end of turn.
Cliffside Lookout WCreature — Kor Scout Ally {4}{W}: Creatures you control get +1/+1 until end of turn. 1/1
Grasping Shadows 3BEnchantment Whenever a creature you control attacks alone, it gains deathtouch and lifelink until end of turn. Put a dread counter on Grasping Shadows. Then if there are three or more dread counters on it, transform it.
Agatha of the Vile Cauldron RGLegendary Creature — Human Warlock Activated abilities of creatures you control cost {X} less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana. {4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn. 1/1
Xira Arien BRGLegendary Creature — Insect Wizard Flying {B}{R}{G}, {T}: Target player draws a card. 1/2
Scout's Warning WInstant The next creature card you play this turn can be played as though it had flash. Draw a card.
Primitive Etchings 2GGEnchantment Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.
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