M:tG card similarity search
R · Sorcery
Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Gimli's Fury | 1R | Instant | Target creature gets +3/+2 until end of turn. If it's legendary, it also gains trample until end of turn. |
| Oblivion's Hunger | 1B | Instant | Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy the creature.) |
| Khenra Charioteer | 1RG | Creature — Jackal Warrior | Trample Other creatures you control have trample. 3/3 |
| Entropic Cloud | 1B | Instant — Adventure | Creatures you control gain deathtouch until end of turn. (Then exile this card. You may cast the creature later from exile.) |
| Spare from Evil | 1W | Instant | Creatures you control gain protection from non-Human creatures until end of turn. |
| Tel-Jilad Defiance | 1G | Instant | Target creature gains protection from artifacts until end of turn. Draw a card. |
| Willing | 1WB | Instant | Creatures you control gain deathtouch and lifelink until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
| Collective Unconscious | 4GG | Sorcery | Draw a card for each creature you control. |
| Buzz Buggy | Artifact — Contraption | Whenever you crank Buzz Buggy, target creature gets +2/+0 and gains trample until end of turn. | |
| Archetype of Aggression | 1RR | Enchantment Creature — Human Warrior | Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample. 3/2 |