M:tG card similarity search
· Land — Desert
{T}: Add {C}. {3}, {T}, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
| Name | Mana | Type | Text |
|---|---|---|---|
| Yuma, Proud Protector | 5RGW | Legendary Creature — Human Ranger | This spell costs {1} less to cast for each land card in your graveyard. Whenever Yuma, Proud Protector enters the battlefield or attacks, you may sacrifice a land. If you do, draw a card. Whenever a Desert card is put into your graveyard from anywhere, create a 4/2 green Plant Warrior creature token with reach. 6/6 |
| Territorial Dispute | 4RR | Enchantment | At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land. Players can't play lands. |
| Boggart Forager | R | Creature — Goblin Rogue | {R}, Sacrifice Boggart Forager: Target player shuffles their library. 1/1 |
| Merry, Warden of Isengard | 1GW | Legendary Creature — Halfling Advisor | Partner with Pippin, Warden of Isengard (When this creature enters the battlefield, target player may put Pippin into their hand from their library, then shuffle.) Whenever one or more artifacts enter the battlefield under your control, create a 1/1 white Soldier creature token with lifelink. This ability triggers only once each turn. 1/4 |
| Desert's Hold | 2W | Enchantment — Aura | Enchant creature When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. Enchanted creature can't attack or block, and its activated abilities can't be activated. |
| God-Pharaoh's Faithful | W | Creature — Human Wizard | Whenever you cast a blue, black, or red spell, you gain 1 life. 0/4 |
| Feral Lightning | 3RRR | Sorcery | Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step. |
| Hallowed Spiritkeeper | 1WW | Creature — Avatar | Vigilance When Hallowed Spiritkeeper dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard. 3/2 |
| Spectral Reserves | 3W | Sorcery | Create two 1/1 white Spirit creature tokens with flying. You gain 2 life. |
| Necroduality | 3U | Enchantment | Whenever a nontoken Zombie enters the battlefield under your control, create a token that's a copy of that creature. |