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1U · Enchantment — Aura
Flash Enchant creature you control When Cradle of Safety enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Enchanted creature gets +1/+1.
Name | Mana | Type | Text |
---|---|---|---|
Banners Raised | R | Instant | Creatures you control get +1/+0 until end of turn. |
Bar the Door | 2W | Instant | Creatures you control get +0/+4 until end of turn. |
Burn Bright | 2R | Instant | Creatures you control get +2/+0 until end of turn. |
Charge | W | Instant | Creatures you control get +1/+1 until end of turn. |
Chorus of Woe | B | Sorcery | Creatures you control get +1/+0 until end of turn. |
Desperate Charge | 2B | Sorcery | Creatures you control get +2/+0 until end of turn. |
Ethereal Guidance | 2W | Sorcery | Creatures you control get +2/+1 until end of turn. |
Flourish | 4GW | Sorcery | Creatures you control get +2/+2 until end of turn. |
Gerrard's Battle Cry | W | Enchantment | {2}{W}: Creatures you control get +1/+1 until end of turn. |
Glorious Charge | 1W | Instant | Creatures you control get +1/+1 until end of turn. |