Card Codex

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17 May 2024: Card library updated.

Crackling Emergence

1R · Enchantment — Aura

Enchant land you control Enchanted land is a 3/3 red Spirit creature with haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.

Similar cards

Color identity:
NameManaTypeText
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Consuming Rage Sorcery Whenever a Minotaur attacks this turn, it gets +2/+0 until end of turn. Destroy that creature at end of combat.
Ankle Shanker 2RWBCreature — Goblin Berserker Haste Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn. 2/2
Anger of the Gods 1RRSorcery Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
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Vine Snare 2GInstant Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.
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