M:tG card similarity search
1R · Enchantment — Aura
Enchant land you control Enchanted land is a 3/3 red Spirit creature with haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Hero's Resolve | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+5. |
| Holy Strength | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+2. |
| Knight's Pledge | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. |
| Oakenform | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3. |
| River's Favor | U | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. |
| Siegecraft | 3W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+4. |
| Unholy Strength | B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+1. |
| Plant Elemental | 1G | Creature — Plant Elemental | When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest. 3/4 |
| Clackbridge Troll | 3BB | Creature — Troll | Trample, haste When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens. At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card. 8/8 |
| Vizier of Remedies | 1W | Creature — Human Cleric | If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead. 2/1 |